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Remnants of the Vanquished

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Devlog

  • v0.2.7
    July 31, 2024 by bytekeeper
    1
    Heya, version 0.2.6 was a internal test version. The next public test version is 0.2.7. What's in it: Improved animations Settings menu with animation speed and general audio settings In-game menu to... Continue reading
  • 0.2.5
    May 31, 2024 by bytekeeper
    This version brings: QoL improvements (e.g. tooltips are a lot cleaner) More variety in background graphics Targetable ships are highlighted Active ship is highlighted Various bugfixes... Continue reading
  • 0.2.4
    May 21, 2024 by bytekeeper
    New in 0.2.4: Improved contrast of ships Added some small effects to combat scene Changed shield and health bar graphics Improved buttons: cool down and "intent" Small balancing improvements... Continue reading
  • 0.2.3
    May 05, 2024 by bytekeeper
    Improved AI - will try to target weaker player ships and help weaker AI ships Resizing fixes: No more mandatory minimum 1920x1080 resolution More icons: More icons instead of text Various UI fixes and... Continue reading
  • 0.2.0+1 Polishing
    April 21, 2024 by bytekeeper
    Added more UI graphics Replaced background image Added tooltips for enemy intents... Continue reading
  • Game Development: A Personal Journey
    December 16, 2023 by bytekeeper
    Today, let's take a peek at game development in general. Similar to what I already did a while ago . A few months ago I picked it up again and to flesh out the design more and do some prototyping. It... Continue reading
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